Pico’s Goblin headset is getting an input upgrade with the help of uSens.
The pair confirmed to UploadVR today that the Goblin, a three degrees of freedom (3DOF) all-in-one device that’s usually operated with a 3DOF controller, is getting support for uSens’ Fingo hand-tracking solution.
The Fingo hardware provides 26DOF tracking that brings your hands into virtual worlds, following hand position and finger movements to allow to realistically interact with the environment around you. Pico and uSens worked together to create a custom mount that attaches the Fingo to the front of the device and have previously partnered making custom business solutions.
Initially, this support will be squarely aimed at enterprise and educational use with custom built content. You won’t be able to pair the two together and then start playing any of the Pico’s 50+ games with hand-tracking, for example. That said, there are plans for consumer-oriented experiences down the line; Pico has been supporting content development initiatives in China such as game jams and is partnering with existing developers to integrate Fingo support into pre-released games.
“There is more opportunity in the market in education and enterprise initially because custom content with custom solutions is common in this arena, while in consumer content, developers are focused on what hardware is available on mass,” the company told UploadVR. “So this is a test run to procide for this market and if successful, integrating directly into the headsets is on the cards, and then developers will be enticed to make consumer content using hand tracking.”
uSens itself will be at CES in Las Vegas next week showing off a range of its hardware and software solutions across six different headsets.
We were quite fond of the Goblin as an affordable standalone headset for consumers. Earlier this week, though, we reported on the reveal of the Pico Neo, a new all-in-one headset offering 6DOF head and hand-tracking on sale later this year for $749.
Tagged with: Pico Goblin